INCIDENT RESPONDER
"Listen up. A threat actor is currently inside your network. I don't know how long they've been there. I don't know what they've taken.
What I know: you're the first responder. Four phases stand between you and a closed incident — Detect, Contain, Eradicate, Recover.
Every choice you make is logged. Every roll of the die has consequences. There's no rewind.
This is not a simulation."
At key moments, the game asks you to roll a 20-sided die — basically a random number between 1 and 20. You'll see a DC (Difficulty Class) — that's the minimum number you need to roll to succeed.
Your choices change the DC. Pick the smart move and the DC drops — better odds. Rush in blind and the DC goes up. Failure doesn't end the game, it just makes the next phase harder.